Seems that the new frontier in indie gaming is hybrid genres. It’s a great way to mix up a style or two (or three!) that are seeing a bit too many notches carved in their¬†headboard. I got a chance to play Dead in Bermuda by French developer CCCP which is a great example of how mixing elements of different game styles—in this case I saw a bit of the survival genre as well as visual novel, management game, and point-click adventure—can work very well.

dead in bermuda

In Dead in Bermuda you take on the management role of helping a group of plane-crash survivors live on a deserted island. This includes allocating food, choosing jobs for the members at different times in the day, crafting survival necessities, and exploring new areas of the island. Each member has unique skills to begin with, but these, as well as their personal relationships with each other, will shift depending on what jobs they take on and with whom they spend the most time.

I played through the tutorial period of the game (the first couple days) to give you an idea of how the game works. Watch me play Dead in Bermuda below.

Dead in Bermuda is out now on Steam for $12.74 USD, which is 15% off the regular price of $14.99 until September 3rd.