Hey kid, you ever play that crusty, old, ancient relic of the SNES era, Earthbound? Did you think it was charming and funny? Did it set off all your quirk-pleasure zones in your temporal lobe? Of course it did. So now this new indie RPG Undertale is kind of like Earthbound in its quirk-centricism, except that it has worse graphics and a more entertaining battle system! That’s a fair trade if you ask me!

No but seriously folks, Undertale is a great RPG that will not leave you hitting attack 30 times in a row. The battles are based on figuring out the right way to interact with the monster verbally. Sometimes you might need to threaten, flirt with, pick on, imitate or use (literally) hundreds of other interactions in order to get the enemy to back down to you. Every fight is different and you have to use that noggin to figure out how to manipulate the creature correctly. Or you can choose to beat them down the old fashion way. But for reasons I won’t disclose here, you probably won’t want to do that.

So watch me play this new classic if you’re craving some retro RPG action with a modern twist.

Undertale is out on Steam today!

  • Nintendo Fan 4 Lif3

    That’s an interesting take compared to normal RPG fights. Wonder how this will keep things fresh.

  • Brian Hamby

    It was very entertaining for me to play. The only thing is when you’ve figured out how to pacify a specific type of monster, you know exactly how to do it every time. So it’s only really interesting when you fight a new type of monster. Luckily there seem to be tons of different ones.

  • Nintendo Fan 4 Lif3

    I see, so it can get repetitive since each monster has their own unique pattern in order to pacify them. Yeah I suppose they noticed that early on so there’s many monsters to encounter in order to keep it fresh. Wonder if other studios will mix this in with combat scenarios so in case you can’t escape a battle or something, you talk to them instead. That would be a really unique implementation instead of keeping those two systems separate.

  • Brian Hamby

    You’re right; it would work really well mixed into other RPGs. But I don’t have the confidence that the big-headed studios pay close enough attention to indie games to pick up on the new ideas that are coming out of the scene. I mean look at survival games. They are huge, yet AAA studios refuse to pick up the genre. So small stuff like this is most likely bound to be enjoyed only by indie fans. But I’m okay with that.

  • Nintendo Fan 4 Lif3

    Yeah sadly the money has gotten to their heads so they think they can’t learn from anybody else. Yeah and that too, they only want what’s working currently in the industry instead of what can be, what can change the industry to make it better only following today’s trends.

    Yup at least some people will appreciate their work. Maybe stuff like this will garner enough attention that AAA finally start to listen when they see audiences for the genre clamoring for more stuff like that or in some instances they see it win an award of some sort that they finally take notice. The industry is changing but slowly. One game at a time.